smart · Connected Car Mobile App

smart Connected Car App Design

As Experience Design Lead at Deloitte Digital, I helped shape smart's native iOS and Android EV companion app for vehicle access, status, charging, climate, and controls while requirements and connected-vehicle dependencies were still moving.

This is an earlier, pre-launch case study. Its value is the product design path: turning an ambiguous connected-EV ecosystem into structured, tested, buildable UX that moved toward implementation.

Project type
Native iOS and Android connected-car companion app
Role
Experience Design Lead, Deloitte Digital Germany
Scope
Research synthesis, IA, flows, prototypes, testing, and delivery support
Stage
Pre-launch engagement; app later shipped after my involvement
Wide dark hero mockup with a hand holding a phone showing a bright yellow smart splash screen.

The Problem

Design the companion app before the car existed

The brief was not only to design screens. The team needed a coherent product model for pairing, access, remote commands, charging, climate, status, service, and account management around a future electric vehicle.

  • The vehicle was still being defined, so the app had to give shape to access, status, remote-control, and ownership moments before every hardware behaviour was fixed.
  • smart was phasing out the physical key, making pairing, access, phone-key behaviour, and remote commands trust-critical parts of the experience.
  • EV drivers needed confidence around charging, climate, readiness, and vehicle status, not a feature drawer that hid the most important signals.
  • Requirements shifted during implementation, with partner and backend integrations across public charging, wall box charging, maps, and internal infrastructure.

My Role

Lead the UX work that product and delivery teams could use

I worked on a year-long programme with Deloitte Digital Germany and Portugal, smart product owners, engineering, QA, scrum, and delivery partners. My role was to turn research, requirements, and shifting constraints into UX artefacts the team could make decisions from.

What I led

  • Research synthesis from EV-owner interviews, survey input, and connected-car landscape analysis
  • Information architecture, navigation, user flows, wireframes, and prototypes for core vehicle moments
  • Testing plans, scripts, facilitation, synthesis, and design iteration
  • Implementation support through flow artefacts, requirements clarification, and prioritisation conversations

How the work created leverage

  • smart product owners used the artefacts to connect business priorities with user needs and delivery constraints
  • Engineering, QA, scrum, and Deloitte delivery teams used flows to discuss states, dependencies, and edge cases before build
  • Final UI, technical implementation, QA, and release readiness remained shared across the broader design, engineering, and delivery team

Research

Start with how EV drivers manage control and confidence

The research work turned a broad connected-car brief into clearer user needs around range, charging, reliability, visibility, and readiness. It informed direction rather than proving market outcomes.

  • I sourced and interviewed five EV owners across Europe to understand how they managed charging, range anxiety, vehicle status, and control.
  • Survey input from EV communities helped prioritise planned features from a user perspective rather than relying only on internal assumptions.
  • A landscape review of 14 connected-car apps clarified feature coverage, navigation patterns, and expectation gaps in the market.
  • The research pointed toward a practical core: drivers needed better visibility and control over when, where, and how their vehicle would be charged and ready.

What research changed

  • Vehicle status and charging had to sit closer to the front of the experience because they shaped driver confidence.
  • Climate and remote controls needed clearer hierarchy and feedback because users were acting on a vehicle they could not always see.
  • The IA needed to group the broad feature set around driver jobs rather than internal workstreams or partner systems.

prioritisation

Feature prioritisation table for the smart app showing planned functionality scored and ranked from a user perspective.

journey map

Journey map for a smart connected-car driver showing actions, touchpoints, expectations, and emotional notes across charging, access, control, and lifecycle moments.

Product Decisions

Key Product Decisions

The central design move was to make the app navigable around the driver's recurring jobs while giving product, engineering, and QA enough structure to discuss states, dependencies, and implementation risk.

01

Make vehicle status the home-screen anchor

EV drivers needed fast confidence in battery, range, charging, and readiness. The home and IA work treated status as a primary surface rather than a detail users had to hunt for, supported by the journey map, IA flow, and home-screen concept iterations.

02

Treat charging as a confidence journey, not a utility

Research emphasised control over when, where, and how charging happened, plus pain around limited visibility. Charging stayed in primary navigation and was explored alongside status, cost, range, public charging, and vehicle readiness.

03

Separate frequent remote actions from deeper controls

The planned scope could easily become a dense control drawer. Concept-to-wireframe iterations simplified the default interface and moved lower-frequency controls into more appropriate sections, supported by the home and controls screen evolution.

04

Turn pairing, geofence, and edge-state logic into buildable flows

Vehicle activation, phone-key pairing, geofencing, and remote commands relied on clear sequences, states, and error paths. Detailed flow artefacts gave product owners, developers, and QA a shared model for discussion and implementation.

IA proof

High-level flow for the smart connected-car app showing entry states, authenticated and unauthenticated experiences, tab navigation, vehicle control, phone key, climate, charging, account, service, and map areas.

Delivery

Move from concepts to flows the team could build

The work became concrete through state diagrams, wireframes, click dummies, and concept screens for high-risk flows such as pairing, geofencing, charging, climate, and remote vehicle control.

Flows made risk visible

Pairing, geofencing, charging, climate, and remote controls depended on state changes across the app, vehicle, account, and backend systems. Flow artefacts made those dependencies easier to review before build.

Concepts tested hierarchy

Early home, charging, and climate directions were pulled into wireframes and click dummies, then refined with product-owner feedback, technical feasibility checks, and user testing.

Testing sharpened comprehension

Testing helped the team challenge assumptions, simplify dense areas, clarify controls, and move features into places where users were more likely to understand them in the context of the vehicle.

Pairing flow

Vehicle activation flow showing in-car steps, login, QR code scanning, pairing, error handling, and successful vehicle connection states.

Geofence flow

Geofence workspace showing map selection, list management, edit states, notification preferences, and successful geofence creation.

Concept development

Three smart app mobile screen directions showing a home/control screen evolving into later vehicle dashboard concepts.

Core screens

Three smart app mobile wireframes showing home, charging, and climate control concepts.

Outcome

A pre-launch product direction moved into implementation

My engagement ended before public launch, so I do not claim post-launch impact. The work moved from discovery into implementation, and the app later shipped after my involvement.

The value of this case study is the product design path: turning an ambiguous connected-EV ecosystem into structured, tested, buildable UX across access, status, charging, climate, controls, and service moments.

The programme reached implementation with a coherent native-app structure, detailed flows, prototypes, and testing inputs that helped the team clarify product behaviour before the experience reached users publicly.

Because I was not involved after release, this page intentionally avoids adoption, business-impact, or post-launch quality claims.

Testing evidence

Testing results matrix for the smart app showing task outcomes, observations, and recommendations for core app scenarios.
Wide black-and-white car interior mockup with a phone at the right edge showing a dark map interface and nearby charging stations.